Facebook just announced
an upcoming subscription payments service, giving developers another potential revenue stream beyondthe sale of virtual goods.
The new feature allows developers to provide players with a premium game experience in exchange for a monthly fee. Facebook will still keep the usual 30 percent fee if a player opts to subscribe to a game. Previously, Facebooks payment system wasnt set up to support subscription billing unless a developer worked directly with the social network. Facebook says subscriptions already use local currency pricing and that it plans to release local currency support for in-app payments within a few months. Likewise, any games with virtual items for sale are going to be required to use local currency pricing by the end of the year.